How many levels ff13




















User Info: Arashi That means the crystarium has 10 stages, each separately unlocked after a certain point in story. There are only 5 ROLE levels. Got it now. Thank you. So what does "leveling up" the role from, say, 1 to 2 actually DO? What is the difference between a level 2 Commando and a level 4 Commando, aside from all the stat boosts in between?

User Info: Shiresan. User Info: destrian Level 4 Commandos do more damage and boost the damage of your allies by a larger amount than Level 2 Commandos. The role and Crystarium levels are separate. Each bonus number increases with role level, of course.

That's why non-all-offense turtle strategies include a 3xSEN paradigm, if all PCs are at Level 5 then the damage gets reduced to around half! Once a lone enemy is staggered with high chain, you can switch to 3xCOM to really slam the damage.

After each character gains access to all of the classes, it is still a good idea to keep leveling them in their original Paradigms. The CP cost of each new ability grows exponentially and you'll need to devote your energy into obtaining the high level abilities in the characters' original Paradigms instead of the low level abilities in new ones.

For example, late in chapter twelve you will run across an extremely powerful enemy, one of deadliest and most powerful in the game. Unless you've leveled up your party, and Vanille's high level Saboteur abilities in particular, you'll have no chance to take this enemy down.

Within the three classes granted to each character, use your own discretion when choosing which ones to focus on first. Study the trees below and choose the path you want to take. You can easily switch focus if you run into difficulties. Connect and share knowledge within a single location that is structured and easy to search. I am currently halfway through Chapter 10 in Final Fantasy XIII and my most recent save file claims that I have already been playing for around 22 hours.

I have beaten Cid Raines. According to the website howlongtobeat. Does this really mean that the last 3 and a half chapters will take me another 28 hours to complete?

What will take me that long? Is the save file indicator an accurate estimation of how long I've been playing? The biggest one is that Chapter 11 is completely unlike the previous chapters. Without spoiling too much, it's a very open level complete with optional side-missions and plenty of spaces to explore that aren't strictly necessary for the main plot.

The crystarium really opens up quite a bit in this chapter and you have the opportunity to farm experience to gain some substantial character power.

Now, you could skip most of this and just rush through the story, but The monsters become significantly stronger starting in chapter 11, especially the large monsters and boss fights. If you try and rush through the level, you may find yourself woefully underpowered when you hit some of the bosses, especially in chapter 12 where it's too late to go back and farm. If you want to try rushing anyway, I recommend keeping a saved game in chapter 11, just in case.

Chapters 12 and 13 are roughly the length of the other chapters in content, but 13 also provides you the ability farm experience or components to upgrade your weapons as you deem necessary. This also adds to your playtime. Because of all this, most people will spend half the game on these last three chapters. And yes, the save file indicator is a good estimation of your play time as long as you aren't jumping back to previous saves.



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